SEPTEMBER 8-9, 2015 - ATKINSON HALL, UC SAN DIEGO

This first annual conference brings together industry and academia to discuss where virtual reality technology and content is headed in the next few years. We are going to have sessions on display hardware, panoramic cameras, content generation, spatial audio, user interaction, social applications of VR, and more. Besides presentations by experts in the field, there will be a demonstration room where all attendees can show off their latest VR products and prototypes. We are also going to give tours of Qualcomm Institute's world class virtual reality laboratories during the lunch breaks. Demonstrations are shown continuously from 9am - 5:30pm on both conference days.

CONFERENCE INFORMATION

DATES:

Tuesday, September 8th, 2015: 9am-5:30pm
Wednesday, September 9th, 2015: 9am-5:30pm


LOCATION / HOTEL:

University of California San Diego, Atkinson Hall, Qualcomm Institute, La Jolla, CA 92093
Click Here for Directions

There is a block of discounted rooms at the La Jolla Sheraton, which is within less than 30 minutes walking distance from the venue. Or a short taxi ride. The conference rate for the rooms is $139 per night, but they have to be booked by August 31st, and there is only a limited amount of them - book early.


REGISTRATION:

Due to recent funding contributions, all guests who register will be able to do so free of charge. However, only the first 75 people to register will be served food. Food will not be available to attendees who are not among the first 75 to register. So sign up early!

Questions? Contact us at info@futureofvr.org

LIVE STREAMING

We are live streaming the presentations in the auditorium to allow remote participation. Please select day for live stream:
DAY 1 | DAY 2


PRESENTATION PROGRAM:

Conference Co-Chairs: Jurgen Schulze, Tomas DeFanti, Falko Kuester


TUESDAY, SEPTEMBER 8, 2015:

8:30 - Breakfast

9:00 - Welcoming Remarks
Dr. Jurgen Schulze

9:15 - SESSION 1:
VR in Industry and Academia
• Chair: Dr. Jurgen Schulze, UCSD
Prof. Falko Kuester, UCSD
Stuart Volkow, Venture DNA
Prof. Thomas Levy, UCSD

10:45 - KEYNOTE 1: Amir Rubin, Sixense

12:00 - Lunch + VR Demonstrations

2:00 - SESSION 2: Augmented Reality
• Chair: Prof. Falko Kuester, UCSD
Prof. Ravi Ramamoorthi, UCSD
Stephen Guerin: SimTable
Serafin Diaz, Qualcomm Computer Vision R&D

3:30 - Coffee Break

4:00 - SESSION 3: Panoramic 3D Video
• Chair: Dr. Allen Yang
Jared Sandrew, Legend3D
Arnaud Paris, VideoStitch
Dr. Thomas DeFanti, UCSD: Sensei

5:30 - Closing Remarks
Dr. Jurgen Schulze, UCSD

6:30 - Speaker Dinner

WEDNESDAY, SEPTEMBER 9, 2015:

8:30 - Breakfast

9:00 - Welcoming Remarks
Prof. Ramesh Rao, Director of Qualcomm Institute

9:15 - SESSION 4: Advanced Spatial Audio
• Chair: Prof. Margaret Dolinsky, Indiana University
Dr. Peter Otto, UCSD
Jason Riggs, CEO at OSSIC
Dr. Andrew Allen, UCSD

10:45 - KEYNOTE 2: Dr. David Brin: Scientist, Science-Fiction Author and Tech-Futurist - "Our far-out future? The return of the Village"

12:00 - Lunch + VR Demonstrations

2:00 - SESSION 5: Future Applications
Chair: • Dr. Jurgen Schulze, UCSD
Jeffrey Johnson, Aero Glass
Edward Helwig, LSTC
Patty Rangel, VR Producer

3:30 - Coffee Break

4:00 - SESSION 6: Intimate VR
• Chair: Dr. Thomas DeFanti, UC San Diego
Prof. Margaret Dolinsky, Indiana University
Dr. Yoan Eynaud and Clinton Edwards, Scripps Institution of Oceanography
Prof. Sheldon Brown, UCSD

5:30 - Closing Remarks
Dr. Jurgen Schulze


DEMONSTRATIONS IN ATKINSON HALL'S BLACK BOX THEATHER

Allen Yang, UC Berkeley: Various demonstrations from the Yang laboratory.

Amir Rubin, Sixense: STEM. Sixense’s new, modular wireless controller for entertainment and scientific visualization applications.

Ching Lee, UCSD: Perspective Puzzle, uses Oculus Rift and game pad for interaction.

David Nuernberger, UCSD: VR Rock Climbing. Uses Play Station and Oculus Rift to augment a real rock climbing experience with a fictitious environment.

Eric, VideoStitch: Live streaming of panoramic stereo video from a GoPro rig to an Oculus Rift.

Helen Situ, NextVR: High end panoramic 3D video viewed with the Samsung Gear VR.

John Mangan, UCSD: Virtual Reality demonstration from Prof. Kuester’s GRAVITY laboratory at UCSD.

James Strawson, UCSD: Virtual Reality demonstration from Prof. Kuester’s GRAVITY laboratory at UCSD.

Jonathan Lin, UCSD: Sorting Objects. Uses Oculus Rift, Leap Motion and Ring Mouse to move items from one place to another.

Michael Hess, UCSD: Virtual Reality demonstration from Prof. Kuester’s GRAVITY laboratory at UCSD.

Philip Weber, UCSD: CalVR. 3D models, stereo panoramas, point clouds and other data rendered with Prof. Schulze’s laboratory’s CalVR virtual reality engine.

Stephen Guerin, Simtable: Projections onto a sand pit allow augmented reality scientific visualization of terrain data and fire simulations.

Steven McCloskey, UCSD: Nano VR. Oculus Rift and Razer Hydra controlled by Unreal Engine improve understanding of phenomena in the nano world.

Saurabh Goyal, SDSU: A virtual exploration of the air quality in National City. Uses an Android phone with a Google Cardboard-style viewer for low cost visualization of information relevant to asthma patients.


DEMONSTRATIONS AT NEARBY VENUES

StarCAVE at Atkinson Hall: 34 HD projectors generate a 360 degree surround VR image, driven by 18 high end graphics PCs networked with 10 Gbit/sec. Trish Stone will present various projects from the past few years. Presentation times: 12-2pm Tue+Wed only.

WAVE at SME building: 35 narrow bezel displays show passive stereo images driven by a cluster of 19 high end graphics PCs networked with 40 Gbit/sec. Christopher McFarland will present various projects from the past few years. Presentation times: 12-2pm Tue+Wed only.

Walking directions to the WAVE lab: leave Atkionson Hall towards the south, walk past the bear leaving it on your left hand side, bear slightly left at Warren Mall, cross the street, SME building is now on your right, swimming pools are on your left. Enter SME building through side door to the left of the main entrance. Door will be open.

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